
- #Final cut pro editing software blogspot update
- #Final cut pro editing software blogspot professional
#Final cut pro editing software blogspot update
What many had expected to be a long overdue update to Final Cut Pro, ended up being a full-scale application rewrite with a completely new interface – and many missing features. You also likely know that last summer there was an earthquake in the non-linear editing world. Since you are reading this on Philip Bloom’s blog, you are likely one of these media ‘master of all trades.’ Shooter, editor, mixer, colorist. Today, most editors work independently and need to perform their own ingest and media management as well as titling, motion graphics and even coloring. We suffer no consequences for using ten-year-old technology.īut editing the ‘television way’, with teams of assistants and days lounging at the audio mix with a steady stream of fresh baked cookies, is a niche workflow and, in my opinion, an ever decreasing method for creating great content. When the choices are complete, our assistant editors make EDLs for online and coloring and export OMFs for the audio mix. As television editors, we just make choices about picture, music and story.

It was more of an ‘edit box’ that a full-service modern computer, but it worked perfectly. Avid, Final Cut Pro and Adobe Premiere had far more interface similarities than differences, and they were eventually all priced within reach of anyone serious about editing for a living.Īs recently as the Spring of 2010, I was asked to edit a primetime television show on an Avid Meridian editing system from the 90’s. the trend was steadliy towards ever more features, at lower prices. We’ve enjoyed incremental software improvements year to year, but rarely a giant leap forward. The core actions of non-linear editing haven’t changed much in 15 years. Why settle for one when you can have a diverse group like this offering up their thoughts? Sit back with coffee in hand and see what these guys think! Big thanks to all the contributors!! Thoughts on Final Cut Pro X by Michael Friedman
#Final cut pro editing software blogspot professional
I have asked 7 professional editors (yes seven!) who are using FCP X why they are using it and to share their thoughts about it and the recent update which gave us, finally, multicam and various other features. I own it and would never dismiss something outright. I have more of less moved over to Premiere due to increasingly impressive features (I am also eyeing the new Avid MC6 which has taken a giant leap forward with the new release, but more on that in a future post) but I am still checking out FCP X. It has alienated many people who were die hard FCP 7 users, like me, due to the lack of key features and no backward compatibility with the older system. I’d like faster processors, or a new generation of processors, more than 16GB of ram, I will mourn the loss of the ports I currently use and don’t like the idea of carrying around a selection of adapters to plug everything together.Win a Kessler Crane Stealth Pocket Dolly here and help a great charity!įCP X or in the more unforgiving circles iMovie Pro has divided opinion. I’m not excited about everything to do with the new MB Pros. It will even display a color-coded, interactive overview of the entire timeline so users can navigate their project with the touch of a finger.” Here’s the description from Apple of how FCPX 10.3 and the Touch Bar work together: “While using Final Cut Pro X the Touch Bar lets users instantly switch between editing tools, adjust audio levels and tap into useful commands for trimming and playback. The Touch Bar does more than what I have written above.

This is the concept that Apple has integrated with the Touch Bar and Final Cut Pro X 10.3. This meant I always knew where I was going, as I could see the big picture and also an overview at the same time.

This featured an overview of the Timeline at the top of the interface (a feature which I loved.) I also used to play a video game, more than 2 decades ago, called Defender – this featured an overview display of the terrain where I would fly my rocket ship. For me, I remember another non-linear editor, long ago in the 1990s, called EditDV. To some, it may not matter whether the Timeline is on the main window or on the Touch Bar – or available in both locations. You can therefore display a zoomed, working area in the main timeline window with the overview in the Touch Bar – two representations of the same Timeline.

With a glance to the Touch Bar, the editor has an overview of the Timeline – one can quickly jump to any specific area simply through touch. The entire FCPX Timeline can be displayed in the Touch Bar. Then I researched further into how this will integrate with latest version of Final Cut Pro X 10.3. I’m excited about the new MacBook Pros for one reason – the Touch Bar.Īt first I thought this could be a gimmick, nice but not essential.
